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Some PUGs are horrible

Some PUGs are horrible, but others have left me flabbergasted in a good way. Like the time I "pugged" Steam Vaults with a T6 Priest and T4 Warrior tank. Of course, I've also been to Steam Vaults with a group of complete nuts who could barely speak English let alone understand it.

Oh, the memories of doing Maraudon with Russian players. Not that they're particularly bad, they just don't speak the language spoken on an English server. Blizzard gave the French, German and Spanish players their own servers. But not the Russians. What gives?

You are a raider like this?

The Buff-less Wonder - Plays a class with group buffs, but "forgets" to bring the necessary reagents. Highly skilled at turning a deaf ear and blind eye to buff assignments. If reminded, will proceed to slowly buff people one by one until someone else is overwhelmed by frustration and does it for them. (Kantor, Scarlet Crusade)

The saddest World of Warcraft moment

I'm playing world of warcraft with my younger brother. He's still a kid, a very obedient one. He plays a paladin and i play a warrior.

So last night, we were playing arena 2 v 2. He made a few silly mistakes, and one so bad our personal rating suffered a huge deflat. I was annoyed, and started talking to him in a very impatient tone. I said things like - stop playing like a noob and start using your brain! Omg hours of hardwork just went down the drain cause of you!

A Look At A Warrior In World of Warcraft

The Job of the Warrior is to get relentlessly beat upon. While there are a handful of classes in World of Warcraft that have the capability to tank, the Warrior stands above them all with more talents, abilities and equipment geared for the role. In a group setting, if the warrior dies first, they died knowing they did their job to the best of their abilities. Some players are better at holding the agro from the monsters than others, but it’s a common adage that effective tanking is 10% gear, 10% talent build and 80% skill.

A large part of effective tanking is outside the hands of the warrior. One common fallacy held by the players of World of Warcraft is that if a tank loses control of a monster, he’s a bad tank. While this very well could be true, the case could actually be quite the opposite. There is a limited number of things a Warrior can do to generate threat on a creature. Assuming that the skill, talents build are in place and the gear collected, he can build a lot of threat. There is an upper limit to the threat obtainable. When a character is assigned to tank, he will not be generating the majority of his threat from dealing damage to a target. Outside of the Warrior class, dealing damage is the best way to increase threat on a monster. Over a period of time, the threat from damage caused by another character can overcome the threat generated by the tank. In such a situation, as long as the warrior was using all his abilities to their maximum effectiveness, there’s nothing else he could have done to keep the focus of the enemy. A party who knows this, and can manage their own threat makes the tanks life that much easier. At lower levels, the group tends to blame the tank if he loses control of the monster. In the end game forty man instances, the smart groups tend to blame the player who pulled the target for not managing his own threat.

What do you think

Wrath of the Lich King Release Date When do you think we'll see WotLK in the stores? First guesses put the date around Summer time, but lately it's shifted more towards the end of the year. Would Blizzard let the release of Warhammer go completely unchallenged by delaying Wrath for months? Surely that would be asking for trouble... What do you think?

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